Q： I am concern about ranged weapons, might become the default weapon of choice turning this into a FPS game, and melee or close combat becomes useless unless at max. Are there limitations to using range vs melee? Have the developers considered this and have safeguards to ensure that range isn't too overbearing.
A: First of all, range techniques are surely not low in damage, they will play an even bigger role especially in the situation where there are multiple players PvP. In order to balance the damage of melee and range attacks, we have set a stamina value in game. Basically, we’re saying stamina is closely related to your character. Not only you consume stamina during PvP fights, your flying skill also consumes stamina, even life skills and professions will consume stamina. When your stamina depletes to 0, your character will become entirely fatigue and will recover to normal condition after you take a break for a while.
Regarding about the subject of consuming stamina when using range techniques, in actual combat, we have set the stamina consumption for range techniques to a very high value, meaning by using range techniques, your character will become fatigue more quickly than using melee techniques. When your stamina is low, it effects your focus at range targeting. For example when using bows and arrows and your stamina is consumed to a certain point, you will jitter while pulling your bow and will find out that targeting becomes very difficult.
Moreover, melee skills include some range attack defensive methods. We are a sandbox game, and support player’s development at his own will, of course you can also be a sharpshooter, we will balance both melee and range skills, so controls and the feel of handling are very important.
Q:Since we can learn martial arts from npcs, so in a game world with hundreds of players, and only 'one' npc how can everyone learn from the same npc??? In theory this learn from npc or animal sounds good, but in game world problems arise due to griefing or camping by players to prevent other players from learning from that npc or animal? Is this part of the game to have this in game? Or is this something that Snailgame will need to think about, because this can be a problem and turnoff people from playing this game as this creates a barrier players to advance/progress ingame.
A: Learning from NPCs is just one of the many ways to learn martial art skills in this game, the game provides rich varieties of ways to learn martial art skills like Rare Encountering events, comprehending, stealing, shaping.
Age of Wushu2 is a sandbox game, we will not be regid about having to go through a certain way or learning from a certain NPC in order to learn a specific martial art skill. Every NPC has it’s own behaviour and logic in the game, they are no longer stiff with positioning only at certain areas or path to do things.
Overall, if someone is camping for a NPC, it will cost him more than you if you’re going with a different approach of learning martial art skills.
Q:When refining pills, will the pills produce different results with the same materials? ex. High Grade Pill, Medium Grade Pill, Low Grade Pill.
A:There are two circumstances that impact your final production. First thing is it depends on what ingredients you’re combining. The second thing is, the concept of heating, so production from life skills will be related to your understanding of the game and operations.
Q:Will there be a guild option? Will being in a guild restrict any joining of sects/factions? Will being in a certain guild affect npc relations?
A:The concept of guild definitely exists, not only that but it will also impact the social relationships you have with NPCs. Simply put it this way, if the guild that you joined has a friendly alliance to a certain NPC group, there will be benefits provided for you to enjoy，but if the relationship is the opposite, the moment you join the guild, you will be recorded on the blacklist in that NPC group.
Q:Is this game grindy?
A:Age of Wushu 2 is a sandbox game. You can do everything you want in the sandbox game. This is a Chinese kongfu world belongs to you.